Two years after the first Half-Life game, the developers behind Half-life are still working on Half-born, a first-person action game.
The game is now being developed by two new teams, and it’ll be out on PlayStation 4, Xbox One, and PC in 2017.
The first-party Half-Born team is led by a former Valve employee, Matt Higby, who worked on the Half-lived sequel Half-a-Crazy.
Higby told me that the game will be a blend of classic games and modern action, but it will still feel like a “first-person” game.
Half-craziest of all is the game’s art style, which will feature “a lot of art direction and design.”
He said the team has been working on the game for a while, and that they were “looking at a lot of different ideas.”
The developers also plan to add a new “story mode” to Half-baked, which “will be very, very short.”
I asked Higby about a new multiplayer mode that Valve has hinted at, but hasn’t made it public yet.
“We’re looking at some really cool things with that,” he said.
I also asked if Half-Baked’s multiplayer mode would be a first in a series, like a multiplayer survival game.
“Yes,” he responded.
The developer also said that Half-A-Craziest’s story mode will be an “interesting challenge,” which will allow players to “test out new ideas and new ideas with different characters.”
And then he added, “We’ll see.”
The first half of Half-Anon, a game in development by the same two teams that developed Half-famed, was released in 2015.
It’s a stealth game, which makes it sound like a Half-of-a game, but the developers aren’t sure how much of a difference the new team will make.
“Half-a games are really a mix of classic stealth, modern stealth, and old stealth,” Higby said.
“But that’s all we have left.
There’s nothing to suggest that the new guys, in particular, are going to really make a difference.”
It’s interesting that Valve’s new teams have worked on both Half-anon and Half-cooked.
They’re both new games, both on PC and PS4, and both are still being developed.
But Valve’s announcements of Halfborn and Halfcooked may signal that the developers will take on a more “action-focused” approach to Halfcooked’s gameplay, as opposed to the more “shooter-focused game” that Halfcooked was based on.
There are two more games being developed at Valve, and one of them is being made by the developers of the Halflife series.
I reached out to Valve to ask if the company plans to release any Half-like games on consoles in the future.
“At this time, the only console Half-inspired games we are working on are Half-Bloodborne, Half-Dawn of the Dead, and Half Life,” Gabe Newell wrote in an email.
“It will be our goal to bring Half-powered games to every platform that supports the Halfborn engine.
We’re always listening to feedback and ideas from players.
We are always open to new ideas that could help us achieve our goals in the world of Halflings.”
I also reached out for comment on whether Valve’s plans to add more Half-made games to consoles are also linked to Halflings, or whether Valve is simply trying to get the new teams together.
“I don’t think it’s going to be that surprising,” Gabe wrote.
“As much as I love all the Halflings in the Halfland universe, I think the main reason for our current focus on Halfling games is that it’s a way to give players more ways to explore the Halfling universe.
We want to build a lot more fun stuff for our players to play in the new Half-led universe.”
I reached back to Gabe to ask about whether Valve plans to include new characters in Half-related Half-based games.
“Of course, I’d love to have more new characters,” Gabe replied.
“And of course, we’d love for you to come and work with us on new characters.
But there’s just not a lot we can do in terms of new characters at this time.”
I’ll update this story if I hear back from Valve.